D21-07
Inspired by the societal shift towards digital learning and the positive evidence for educational, game-like apps, our pitch is for a mobile-game that makes engineering engaging, accessible, and part of the daily routine of people from all backgrounds - particularly during their crucial school years.
In many schools there is a lack of (or no) engineering based subjects on the curriculum. When deciding what career path to follow, many don’t consider engineering, as they are not certain what it is. In order to bring more diversity into engineering, such as people who are neurodivergent, from ethnic minorities, and women, new outreach methods must be used. Since most young people in the UK have access to a smartphone (S. O’Dea, 2020), an application would assist them in making an informed career choice. The game format of this information is intended to increase the reach of this and improve readability for neurodivergent individuals.
The application will include quizzes, allowing the user to actively learn about social, environmental, and economical issues in engineering. For example: fill the missing gap for scenarios, facts, and natural disasters in the game. As one progresses through the game, land capacity increases and more buildings will become available for construction, such as power plants, supermarkets and improved homes. Leagues are introduced, where one advances in relation to the amount the game is played and the decisions made. Daily notifications and 7-day streaks will encourage frequent play. The future of this application is developing a website, allowing families and friends to impact one other’s land (eg. CO2 footprint). The game could also be moulded to one specific engineering type.
*Gameplay-Concept Art is attached to this post*
UK: smartphone ownership by age 2018 | S. O’Dea (2020). Available at: https://www.statista.com/statistics/271851/smartphone-owners-in-the-united-kingdom-uk-by-age/#statisticContainer (Accessed: 11 February 2021).
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Great, did you get the invite to the Teams group?
Hi Abigail yes tonight at 7pm works fine.
I meant today sorry - Friday 19th. Typo!
Hello, I'm Abigail and I'm in this team - thank you for your feedback, it is really useful! Would you be free for a meeting with all of us tomorrow at 7pm? I've sent you an email with the link to a teams page, but if that doesn't work then I can send you the link here. Thank you!
Hi Andrew, yes absolutely. I'm free tomorrow or Friday - what time would suit you? In case you need it for the invite, my email address is richarddow2007@gmail.com
Hey Richard, thanks for your excellent feedback! Would you be free for a zoom meeting with us to air some more of our ideas and how we might format our presentation?
Cheers
Hi team, I’m Richard – I’m your mentor.
What worked well in your first proposal is that you have clearly articulated the problem you are trying to solve, and encouraging diversity is a key objective.
Even better if you can explain what you found out about existing ideas/ solutions that tackle the problem you’ve identified. What are the shortcomings of these current approaches, and how does your solution address that? How feasible would it be to expand upon any previous ideas/solutions within your own proposal?
One other thing to consider; how could you adapt your game so it encourages the player to construct new buildings sustainably, or encourage the player to reuse existing assets rather than building from new?
Happy to assist if you need any more guidance.